Substance Designer

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Thanks

  1. Import/link and export Image Sequence

    It would be great to have the option to load image (udim) sequence into Substance Designer and be able to export a bitmap sequence from one Output node.

    For those who sometimes like to use Substance Designer as an image editor rather than just a material maker.

    I would happily give up on nuke or other compositing programs If I could apply all the fantastic functions in Substance Designer onto my texture image sequence at once.

    8 votes
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  2. Texture export does not detect write protected files

    When texture files are locked by a versioning software like Perforce they cannot be overwritten. But even so Substance Designer reports "Export done" as if they were successfully overwritten. Would be better with a proper warning that the files were locked.

    1 vote
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  3. How to Fix HP Printer Not Printing Green Color?

    HP printer is known for its effective printing. But somewhere around, due to hardware issue, some users have been complaining over the issue of hp printer not printing green color correctly. Well, if you are not able to fix this issue on your own even though it could be easy for you to fix if you check the ink level of that particular color, you can connect with us directly.
    https://www.supportforusa.com/blog/effective-methods-to-fix-hp-printer-not-printing-in-color-correctly/

    1 vote
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    0 comments  ·  Substance Painter  ·  Flag idea as inappropriate…  ·  Admin →
  4. Freelance Marketplace for Network Field Engineer

    Field Service Management has a crucial role in maintaining Network Field Engineer as they are responsible for planning, installing, testing, and maintaining the equipment to run a proper communication network. Their general duties include the maintenance and repair of equipment and construction of towers to ensure optimal performance. A telecom engineer’s job involves the use of various tools such as interconnect devices, network facilities, and radios. A field engineer also works with engineers from other fields for equipment installation and then report to the upper management.
    https://www.fieldengineer.com/skills/network-field-engineer

    1 vote
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    0 comments  ·  Substance Painter  ·  Flag idea as inappropriate…  ·  Admin →
  5. image following a curve path

    Substance Designer does not have the function of image following a curve path, these functions are often used, but Substance Designer does not have these functions

    1 vote
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  6. liquefaction/deformation path

    Can you set the liquefaction/deformation path for the liquefaction/deformation texture? These paths can easily handle some complex effects. Now it is too troublesome to do liquefaction/deformation. A lot of deformation nodes are set, which wastes a lot of time.

    1 vote
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  7. A large number of random curves with freely set radians cannot be generated

    A large number of random curves with freely set radians cannot be generated, and all nodes can only generate straight lines or chaotic lines. Without a large number of randomly curved curves, it is difficult to simulate the effect of the real world

    1 vote
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  8. Support for Matrix3*3, 4*4, quaterion.

    Pixel processor allows user to make filters with rendering technique. However Substance does not support matrix 33 and 44 at substance graph area. (Not MDL).

    1 vote
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  9. Bitmap Image resize

    Currently when I import bitmap into my graph, the resizing happens with two options for stretching. Smooth stretch and Nearest stretch. If there is a way to preserve the image size but then fill rest of the pixels with a choice of gray scale values, it would help preserve the pixel proportions for non square image size input.

    1 vote
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  10. Blender style unlink node with Ctrl+ stroke across the link

    Blender nodes are quite convenient imo with wacom pen

    .Shift+stroke across several links makes reroute dot node.

    M to bypass node

    Nodes being auto connecting

    But main thing I miss in SD is an ability to quickly drop a link with just a stroke accorss it.

    1 vote
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  11. Allow multiple instances of substance designer running at the same time

    It would be great to be able to run multiple instances of Designer at (bonus: being able to copy / paste nodes between them)

    e.g. I have a texture export running that takes 30 mins (many UDIMs) and at the same time I could open a second instance to continue to work

    1 vote
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  12. Toggle through / cycle / solo channels in 3d viewer

    It would be great to have shortcuts in 3d viewer to toggle between different channels (like in Substance Painter), baseColor, metalness, roughness etc. to see what every channel is doing without any lighting / reflection etc., just flat color information.

    Thanks!

    1 vote
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  13. Colour code exposed variable

    In Substance designer would be cool if you can colour code exposed variables to easily see where they belong.

    2 votes
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  14. Repeat Last Command as a keyboard shortcut

    Not sure if this is grouped under launcher.

    Say I want to "align selected nodes vertically". Can I select then push say G or something to repeat the same previous function without having to click the button again

    like the G of Maya

    1 vote
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  15. Substance Graph as input to Splatter

    In addition to choosing a Pattern in Shape Splatter, it would be amazing if you could choose a substance graph to Splatter.
    Exposed parameters on the substance graph could generate a Map pin on the splatter node, and 3 sliders: Amount, Random and Map multiplier.

    This would be an incredible way to get far more randomness out of splatter

    5 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  16. 3D View in SD: Backface Cull Toggle

    Backface Cull Switch in Substance Designer. Without having to go in and manually modify the glsfx/glsl files, can you please add a switch in designer to enable/disable backface culling? This is especially needed for alpha planes.

    14 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  17. Relative file link system.

    Substance Designer has file link system based on absolute path. This is quite annoying sometimes. For instance, moving .SBS file from one PC to others, mesh mapping, etc.
    If SD allows user to use relative path, it will give users great experiences.

    1 vote
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  18. tiling in two directions independently in materials/edit

    so we could test non square textures on default cube object without necessity to load custom geometry every time

    3 votes
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  19. right click and UI

    I like how pressing space bar in graph window allows for searching nodes immediately. It would be convenient if the same search be made available upon right clicking. Currently it gives Add Node option and it requires for me to move mouse to pick what I need. This would further align with other software in similar workflow such as DynamoBim. Just a thought.

    1 vote
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  20. Inject EXIF/Metadata on Output nodes/images

    Had that "Crazy" idea this morning... Why not create a node or a way that simply inject METADATA (EXIT) on output images... That way we could identify an image as a BaseColour, Normal, Height, Without caring about it's naming. And i could write a "smart" script on my 3D Software that reads metadata from image and auto-connect then to the correct slots on a PBR material...

     Is this too crazy ? lol I just want to put the "bots" to work for me. Just checked and Substance Designer don't handle metadata... 
    
    That could be crazy if it works !

    1 vote
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