Compilable FX map
On FxMap-Quadrant node, there is a option named Pattern Varient. However, we don't use this most of the time, because it only works with very specific pattern in Quardrant-Pattern parameter.
So, here is my suggestion.
- At very beginning of FX graph building, we should choose a node on its properties view.
- The node must not have any input nodes, and have only one output node.
- If complie is available, complie the Fx map node on Substance Designer.
- After the complie, we can use every parameter of the node that we chose at step 1 in Quadrant node instead of Pattern Varient.
If it's possible, I will be very very happy.