3D View in SD: Backface Cull Toggle
Backface Cull Switch in Substance Designer. Without having to go in and manually modify the glsfx/glsl files, can you please add a switch in designer to enable/disable backface culling? This is especially needed for alpha planes.
Yes please we need that toggle
Rachel Thomas 1 commented
Bump! This is essential for anything that uses alpha masking
This should also include backface masking while painting. I don't think anyone wants to paint all all the meshes behind the back faces they are trying to paint on.