Texture export does not detect write protected files
When texture files are locked by a versioning software like Perforce they cannot be overwritten. But even so Substance Designer reports "Export done" as if they were successfully overwritten. Would be better with a proper warning that the files were locked.
Luca Giarrizzo commented
Thank you for bringing this issue to our attention.
We are able to consistently reproduce it during our testing, and it has been reported to the development team.
I appreciate your feedback and valuable help!
Please note that for bug reports specifically, you can use the 'Report A Bug...' option in Substance Designer's Help menu.
QA Analyst - Substance Designer Team