Improve PSD exporter
Their behavior is not correct
Currently only nodes with alpha are exported as layers with a mask.
The problem is that a layer exported this way will have transparent pixels (i.e. opaque pixels from the source node will be deleted) that will match the mask.
This makes masks useless, thus making the export function more destructive than it should be.
Now, a layer in Photoshop may actually contain transparent pixels, and have a mask as well. For this reason the best way to export a mask should be the ability to assign an arbitrary grayscale node to a mask of a layer, while the layer should receive a RGBA node. Mask Assignment should be made with a simple drag’n drop.
Groups should have masks too.
It is very difficult to organize layers, as it’s not easy to drag a layer in and out of a group.
Layers flicker when trying to drag a layer close to a group in the UI.
This would be so useful! Adding non-destructive features to the generated psd file.
Designer already have atomic nodes like Levels, HSL and Gradient Map.
In my opinion, these nodes should be added in two different ways:
The way it is now, showing the result of the node operation.
Adding and adjustment layer which takes the same node parameters as values (without rendering the image).Of course the adjustment layer should be able to receive a mask too.
Nested substances in a graph as a psd group
This is probably a plus, but I like the idea of it.
Layers that have already been setup to be exported inside of a subgraph (a referenced substance inside of the current graph) are currently not taken into account.
IMO they should be exported as a group in the current graph, if the subgraph have been added to the exporter in the layer list.
For more informations, see link:
This is a Substance Painter request while it the Substance Designer forum :)
Hem, no... This is an old Substance Designer request, made in the Substance designer forums 3 years ago! :O
PSD exporter is a neat feature and I agree, that it could be improved a lot - all the features suggested by mario baldi would make it so much better!
I'd add a way to import layer structures from photoshop!