I would really like to see nodes in Substance Designer to help in creating texture atlases.
Currently when I create my substances I have to render the images and make my atlases buy hand. It would be really great if I could create my atlas right in Designer.
What is needed is some way of designing an area on an image to tile as if its the edge of the image so that any noise etc you plug into it would still tile on any quad UV to that area.
Hope that makes sense.
do you mind crating a thread on the forum with some pictures to illustrate ?