Duplicate and copy/paste effects
It would be SUPER HANDY if we could duplicate (also copy and paste) the effects we add on the masks (generator / paint / fill / etc). I ran into a situation where I had to put the same text on both sides of a symmetrical mesh, so I did one side and, since the mirror on the software doesn't mirror the fill layers at all, I had to do everything from scratch to the other side. I could have only duplicated the effect and moved the text with the manipulator available for the fill effects.
Storm post production commented
If the "copy mask and past into mask" wouldn't overwrite the pre-existing masks that would go a long way. Seems like a simple enough change.
But a option to just copy the mask effect and past it someplace else is of cource a lot better.
This feature can't get here fast enough and I can't believe it's been more than a year and this hasn't been looked at...
Yes, please, this is absolutely necessary.
As Welch previously said: we need to start from scratch for each fill channel, color, height, roughness... and re-enter by hand each parameter to match other channels.
Effects are at the heart of SP....please get this in there. You should also be able to drag drop from color to mask:
I'm working a lot with fill effects on masks to apply gradients and stuff, this is honestly my most wanted feature !
Copy and paste = basic functionality... please add this asap. Currently, need to start from scratch for each fill channel, color, height, roughness... and re-enter by hand each parameter to match other channels. Find myself doing this far too often... please add copy paste for every node with adjustable parameters.
Rotten Demon commented
yeah, I wait for it too
Agree, this is super important and handy.