Allow UV tiles (UDIM tiles) to be renamed
With the new Substance Painter UDIM workflow, UV Tiles appear in the Texture Set List with their standard sequential numeric values (1001, 1002, 1003, etc).
I'd like the ability to rename these tiles, or alternately add a textual name value to appear next to the tile number. This would provide a nice usability benefit to remember what the purpose/use of each tile is.
Yes please this is vital for game development
In addition, this should work with the $udim export tag! This would be super beneficial.
Idea would be that, when exporting with $udim, the export naming would take on the custom udim name. character_head_diffuse.png