Ability to draw splines on model
Similar to 3d spline paint tool in 3d coat but do something even better.
In its most basic form these splines can then be used as vector masks, that can be stroked to create lines or filled to create specific shapes
They can even be used as path for creating effects like stitches zipper in a non-destructive editable way and can be moved around on the model to position perfectly.
This can even be enhanced further by allowing us to save preset shapes that can be projected on to a model and further edited.
Under review for more than 3 years now. Come on guys this feature would be killer and save people tons of time!
i would go even further and do a complete non destructive spline based sistem where you can change and adjust the splines any time ... this could be a stroke for seams or stitches or ... what I like more and 3d coat doesn't have it , a closed spline shape for procedural and editable masks.
this will be a game changer indeed, for product designers like me ,, we need accurate ways to paint and be able to adjust easily.
I'm a newbie to the Substance world yet have experience in other digital creative apps. I was really surprised to learn that Substance Painter doesn't have this functionality already (spent a while looking for how to do it!), especially as it's such a feature heavy application. Hopefully for the near future!
+1 to this. This would be a game changer for substance painter!
It will be very helpful for drawing stitches or grooves in UV viewport. Lazy mouse requires constant undo and redo actions.
I think this would need a new atomic node in substance designer to build on.. But it would be well worth it and an invaluable feature
Ben Mack 0 commented
This is must have for us to draw a curve continuous pattern.
Currently we have to use warp tool in Photoshop to warp the long pattern to match the curve edge of model.
3D-coat tool look great, hope Substance consider to add this tool soon !
A path tool you can stroke with a brush, like in Photoshop or Illustrator. The current brush tool makes it difficult to create straight lines over long distances because you can't zoom in on a start and end point. Likewise, getting a good curve depends on your hand, when often you want a smooth vector tool. Bonus if the paths remain editable. Given how much of Painter is vector driven, this would really complement the tool set.
I agree that this is an essential feature for a tool like Substance Painter. Hope to see it implemented this year :)
Definitely, an easier way to quickly refine brush strokes without having to constantly paint/erase/hit the undo button a bunch of times.
You could go crazy and use splines to also project materials along the spline path for things like caution tape and drive the angle with it.
I'm a newcomer to Substance Painter (from 3D Coat) and I have to say I am completely surprised that this isn't a standard option. It's extremely useful and powerful. Well worth the dev effort.
From my understanding of how SP works editable splines might be complicated to implement on a per layer basis. However perhaps a "spline tool" that controls the brush and could be used to make it more like a stencil. That way the stroke is recorded in the layer just like a regular stroke.
Vladimir Marchevsky 0 commented
Looks like it's more than a year under review. Sad...
It would be great to be able to change brush spacing on the fly via spline. Ideal for drawing seams, rivets and repetitive elements.
Totally agree! It's tiresome to switch between photoshop/illustrator to draw some basic shapes. Probably release photoshop plugin so you could draw a shape and it would appear in subs painter.
A spline tool, to draw mask, paint a selected surface, it would be VERY useful.
This would be amazing feature!
It would be a much more efficient way of doing panel lines than painting by hand. Better to store one spline than a dozen hand paint tweaks.
It would give us more options to edit ( like adjusting the bush size after we'd created the spline )
This will be useful for doing grooves and panel lines.
Yep, under review baby, hopefully that means it's gonna be worked on soon, I hope so, we really need this :)