'Set Default As' for imp/exp filenames, types & size!
Please change the output file name default to ‘filename’ basecolor.png etc instead of the ubiquitous ‘BitMap2Material’ for each texture - it’s tedious having to change each one continuously!
Make PNG the default - make a ‘choose default’ format setting!
The output file needs to be manually changed all the time - another incomprehensibly demoralizing waste of time! Make the OUTPUT file size change to the size of the INPUT file P L E A S E!