Procedural Material support for Universal Apps for Windows
Procedural materials are currently not support by Substance Designer in any Windows Store Apps. This includes their mobile platforms, ARM architectures and the new Universal app builds which will be pervasive in Windows 10, Xbox One, HaloLens, tablets and et al.
It would be really great to provide this capability and bring true procedural materials to these platforms from Substance Designer, (which it does so well) versus static baked textures.
It is very disappointing that we still don’t have Procedural Material support on Windows Store apps, so I really hope we get this soon. I was planning to use it in a project, when I realized it was not supported.